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| #define | RETROGUI_TRACE_LVL   0 | 
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| #define | RETROGUI_COLOR_BORDER   RETROFLAT_COLOR_DARKBLUE | 
|  | RetroGUI will try to use this color on non-monochrome systems instead of black to draw things like borders, in order to coexist with window transparency (which uses black). 
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| #define | RETROGUI_KEY_ACTIVATE   RETROFLAT_KEY_SPACE | 
|  | Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will activate the RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_KEY_NEXT   RETROFLAT_KEY_DOWN | 
|  | Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the next activateable RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_KEY_PREV   RETROFLAT_KEY_UP | 
|  | Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the previous activateable RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_KEY_SEL_NEXT   RETROFLAT_KEY_RIGHT | 
|  | Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the next sub-item of the current control (e.g. a listbox. 
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| #define | RETROGUI_KEY_SEL_PREV   RETROFLAT_KEY_LEFT | 
|  | Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the previous sub-item of the current control (e.g. a listbox. 
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| #define | RETROGUI_PAD_ACTIVATE   RETROFLAT_PAD_A | 
|  | Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will activate the RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_PAD_NEXT   RETROFLAT_PAD_DOWN | 
|  | Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will select the next activateable RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_PAD_PREV   RETROFLAT_PAD_UP | 
|  | Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will select the previous activateable RETROGUI_CTL currently referenced by RETROGUI::focus. 
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| #define | RETROGUI_PAD_SEL_NEXT   RETROFLAT_PAD_RIGHT | 
|  | Overrideable constant defining the gamepad button (RETROGUI_PAD_*) that will select the next sub-item of the current control (e.g. a listbox. 
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| #define | RETROGUI_PAD_SEL_PREV   RETROFLAT_PAD_LEFT | 
|  | Overrideable constant defining the gamepad button (RETROGUI_PAD_*) that will select the previous sub-item of the current control (e.g. a listbox. 
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| #define | RETROGUI_CTL_TEXT_SZ_MAX   128 | 
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| #define | RETROGUI_CTL_SZ_MAX_INIT   20 | 
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| #define | RETROGUI_PADDING   5 | 
|  | Overrideable constant defining the padding for text inside of controls in pixels. 
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| #define | RETROGUI_BTN_LBL_SZ_MAX   64 | 
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| #define | RETROGUI_BTN_LBL_PADDED_X   8 | 
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| #define | RETROGUI_BTN_LBL_PADDED_Y   8 | 
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| #define | RETROGUI_CTL_TEXT_BLINK_FRAMES   15 | 
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| #define | RETROGUI_CTL_LISTBOX_CURSOR_RADIUS   8 | 
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| #define | RETROGUI_CTL_LISTBOX_STR_SZ_MAX   255 | 
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| #define | RETROGUI_CTL_TEXT_CUR_WH   8 | 
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| #define | RETROGUI_DEBOUNCE_MAX_DEFAULT   100 | 
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| #define | RETROGUI_FILLBAR_FLAG_SHOWNUM   0x02 | 
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| #define | _retrogui_copy_str(field,  src_str,  dest_ctl,  str_tmp,  str_sz) | 
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| #define | RETROGUI_IDC_FMT   "%d" | 
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| #define | RETROGUI_IDC_NONE   -1 | 
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| #define | RETROGUI_COLOR_BG   1 | 
|  | Value for retrogui_set_ctl_color() color_key indicating background. 
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| #define | RETROGUI_COLOR_FG   2 | 
|  | Value for retrogui_set_ctl_color() color_key indicating foreground. 
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| #define | RETROGUI_COLOR_SEL_BG   3 | 
|  | Value for retrogui_set_ctl_color() color_key indicating selection background. 
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| #define | RETROGUI_COLOR_SEL_FG   4 | 
|  | Value for retrogui_set_ctl_color() color_key indicating selection foreground. 
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| #define | RETROGUI_CTL_TABLE_BASE(f) | 
|  | Table defining all control types and their specific fields in RETROGUI_CTL.  More... 
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| #define | RETROGUI_CTL_TABLE(f) | 
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| #define | retrogui_can_focus_ctl(ctl) | 
|  | Determine if a RETROGUI_CTL can hold RETROGUI::focus.  More... 
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| #define | RETROGUI_CTL_TABLE_FIELDS(idx,  c_name,  c_fields) | 
|  | Creates the corresponding RETROGUI_* structs from ::RETROGUI_CTL_TABLE that populate union RETROGUI_CTL.  More... 
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| #define | RETROGUI_CTL_TABLE_TYPES(idx,  c_name,  c_fields)      struct RETROGUI_CTL_ ## c_name c_name; | 
|  | Adds the structs created by RETROGUI_CTL_TABLE_FIELDS to union RETROGUI_CTL. 
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| #define | retrogui_focus_next(gui)      retrogui_focus_iter( gui, 0, 1 ) | 
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| #define | retrogui_focus_prev(gui)      retrogui_focus_iter( gui, mdata_vector_ct( &((gui)->ctls) ) - 1, -1 ) | 
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| #define | RETROGUI_CTL_TABLE_CONSTS(idx,  c_name,  c_fields)      extern MAUG_CONST uint8_t SEG_MCONST RETROGUI_CTL_TYPE_ ## c_name; | 
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| MERROR_RETVAL | retrogui_push_listbox_item (struct RETROGUI *gui, retrogui_idc_t idc, const char *item, size_t item_sz) | 
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| retrogui_idc_t | retrogui_poll_ctls (struct RETROGUI *gui, RETROFLAT_IN_KEY *p_input, struct RETROFLAT_INPUT *input_evt) | 
|  | Poll for the last clicked control and maintain listboxes and menus.  More... 
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| MERROR_RETVAL | retrogui_redraw_ctls (struct RETROGUI *gui) | 
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| MERROR_RETVAL | retrogui_sz_ctl (struct RETROGUI *gui, retrogui_idc_t idc, retroflat_pxxy_t *p_w, retroflat_pxxy_t *p_h, retroflat_pxxy_t max_w, retroflat_pxxy_t max_h) | 
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| MERROR_RETVAL | retrogui_pos_ctl (struct RETROGUI *gui, retrogui_idc_t idc, retroflat_pxxy_t x, retroflat_pxxy_t y, retroflat_pxxy_t w, retroflat_pxxy_t h) | 
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| MERROR_RETVAL | retrogui_push_ctl (struct RETROGUI *gui, union RETROGUI_CTL *ctl) | 
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| MERROR_RETVAL | retrogui_set_font (struct RETROGUI *gui, const char *font_path) | 
|  | Load the RetroFont API for the given RETROGUI to draw its controls with. Use RetroGXCache API if available.  More... 
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| MERROR_RETVAL | retrogui_get_ctl_text (struct RETROGUI *gui, retrogui_idc_t idc, char *buffer, size_t buffer_sz) | 
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| ssize_t | retrogui_get_ctl_sel_idx (struct RETROGUI *gui, retrogui_idc_t idc) | 
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| MERROR_RETVAL | retrogui_set_ctl_color (struct RETROGUI *gui, retrogui_idc_t idc, uint8_t color_key, RETROFLAT_COLOR color_val) | 
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| MERROR_RETVAL | retrogui_set_ctl_text (struct RETROGUI *gui, retrogui_idc_t idc, size_t buffer_sz, const char *fmt,...) | 
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| MERROR_RETVAL | retrogui_set_ctl_image (struct RETROGUI *gui, retrogui_idc_t idc, const char *path, uint8_t flags) | 
|  | Set the image displayed by an IMAGE-type RETROGUI_CTL.  More... 
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| MERROR_RETVAL | retrogui_set_ctl_level (struct RETROGUI *gui, retrogui_idc_t idc, uint16_t level, uint16_t max, uint8_t flags) | 
|  | Set the current progress level displayed by a FILLBAR-type RETROGUI_CTL.  More... 
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| MERROR_RETVAL | retrogui_init_ctl (union RETROGUI_CTL *ctl, uint8_t type, size_t idc) | 
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